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Darting Terms and their meanings
A
- ANNIE'S ROOM (or ANNIE'S HOUSE)
- The number 1.
- ARROWS
- Another term for darts.
- ARCHER
- Refers to a player who throws very quick smooth darts, like an archer's
arrow (also known as a 'Derek'). Contrast "FLOATER".
-
B
- BABY TON
- A score of 95, usually by scoring five 19s.
- BAG O' NUTS
- A score of 45.
- BARREL
- The metal portion of the dart (where you grip the
dart)
- BASEMENT
- The double-3.
- BED
- A section of a number / a scoring area of the board
i.e. double bed, Treble bed
- BLACK HAT
- Reference to the Inner Bull Eye
(When the Centre Bull is Black!)
- BOMBS / BOMBERS
- Very large or heavy darts usually made from
brass.
- BOUNCE OUT
- Scoring dart falls out of the board or hits the wire
(the dart doesn't score)
- BREAKFAST / BED & BREAKFAST
- A score of 26, made up of a single-5, single-20, single-1 in a game of
x01. This is a common score in darts because players aiming for the 20 segment
(which contains the highest scoring area on the board) will often accidentally
hit the 1 and the 5 segments, which are located on either side of the 20. The
term comes from the typical price of a bed-and-breakfast in times gone by: 2
shillings and sixpence, or "two and six". (See also "CHIPS")
- BUCKET/BAG OF NAILS
- Landing all three darts in the 1's.
- BUCKSHOT
- A throw when darts land wildly all over the board.
- BULL-OFF
- See DIDDLE FOR THE MIDDLE.
-
- BULL-UP
- See DIDDLE FOR THE MIDDLE.
-
- BULL-OUT
- Winning a game with a double
bull
-
- BULLSEYE (or BULL)
- The centre of the board. (see also: "SINGLE-BULL" and "DOUBLE-BULL")
Score of 50
- BUST / BUSTED
- Hitting more than you needed in an x01 game. The darts do not count and
the player begins his next turn on the same score he had prior to.
-
C
- C
- In a Cricket game this refers to high scores base on the number of darts
scored. For example a triple-20, single-20, single-20 would be called a C-5
because "5 darts" were scored with three darts.
- CHAMPAGNE BREAKFAST
- Hitting treble 20, treble 1 and treble 5 in three darts (see "BREAKFAST")
-
- CHALK(ING)
- Keeping score / marking the game.
-
- CHIPS
- A score of 26. (See also: "BREAKFAST /BED &
BREAKFAST")
- CHUCKER
- A player who just "chucks" the darts at the board, doesn't aim or care.
- CIRCLE IT
- When a player scores a single digit (less than 10) with three darts, his
team-mates would shout out "Circle it!" to the scorekeeper to highlight the
terrible throw. A variation on this tradition is to draw a fish around the
score, often leading to aquarium-related jokes being aimed at particularly
poor or unlucky players.
- CLOCK
- The dartboard itself, usually in the context of "ROUND THE CLOCK".
- CORK
- The centre of the board. This comes from the cork in the end of a keg
where it is tapped. The ends of kegs were used for targets in the game's early
days.
-
D
- DARTITIS
- Name given to a mental state of a
dart thrower unable to release his / her dart during a throw.
-
- DADDY'S BED/DADDY'S/DADDY
- See "RIGHT CHURCH, WRONG PEW"
- DEVIL
- The treble-6, so called due to '666', and the fact that it is often hit in
error when going for treble-13 or treble-10.
- DIDDLE FOR THE MIDDLE
- A throw to see who gets one dart closer to the bullseye to determine who
throws first in the game. Also known as a "BULL OFF", "MIDDLE FOR MIDDLE" and
"OUT FOR BULL".
- DOUBLE
- The thin outer ring of the board. In standard x01 games, a double counts
for two times the number hit.
- DOUBLE-BULL
- On dartboards configured with a bullseye consisting of two concentric
circles, the outer circle is commonly green and worth 25 and the inner circle
is commonly red and worth 50 points. Hitting the innermost ring of this type
of bullseye is a "DOUBLE-BULL". (See also: "BULLSEYE")
- DOUBLE IN (DI)
- A variant of x01 in which a double is needed to start the game.
-
- DOUBLE OUT (DO)
- Hitting the double of a number to win a game of 'x01
-
- DOUBLE TOP
- The double-20.
- DOUBLE TROUBLE
- Not being able to hit the double needed to win the game.
- DOWNSTAIRS
- The lower portion of the board, usually in reference to the 19s in a game
of x01.
-
E
- EASY IN
- A game that requires no special shot to begin scoring.
-
F
- FAT
- The largest portion of a number (the area between
the double and triple ring)
-
- FEATHERS
- The 'feathers'/ Flights of the dart which
makes the dart more aerodynamic
-
- FLIGHTS
- The "wings" at the end of a dart that make it fly straight. Also known as
feathers.
-
G
- GAME ON
- Advises all players that the match has now started
- GAME SHOT
- Signifies that the match winning double has been hit
- GOOD GROUP
- A compliment for tight, accurate throwing.
- GRAND SLAM
- Hitting the T5, T20 & T1 in one throw.
-
- GRANNY
- A lose without scoring, see SHUT OUT cricket
game
-
H
- HAIL MARY
- The third dart that miraculously scores a high
treble where the first two combined scored low single numbers
-
- HAT TRICK
- A score of three bullseyes in a single throw.
-
- HIGH TON
- Scoring between 151-180 points in a game of '01
-
- HOCKEY
- The throw or Toe line. See 'Oche' Oche is pronounced
as Hockey
-
I
- ISLAND
- The actual playable area of a dart board (inside the doubles ring).
Missing this area entirely is sometimes referred to as "Off the island".
-
J
K
- KILLER
- A game variant where a number of players "own" a number on the dartboard
and compete to build up "lives" (by hitting that number) until a threshold is
reached (usually 4 or 6) before attempting to "kill" other players by removing
the lives they have built up (by hitting those other players' numbers) until a
single player is left.
-
L
- LEG
- One game of a match. Most professional matches are made up of a number of
sets, each of which is split into legs.
- LEG SHOT
- Signifies that a player has completed (Won) the "leg"
as per Game Shot.
-
- LIPSTICK
- Name given to the treble twenty
made famous by Geordie darts commentator Sid Waddell
-
- LITTLE / SMALL
- The single bed between the bull and the triple
- LOW TON
- Scoring between 100-150 points in a game of '01
-
M
- MAD HOUSE
- The double-1. At least two explanations for the term have been proffered;
because it can drive you crazy trying to hit one in a game of x01, or because
it impossible to "get out" of the mad house - once a player has a score of 2
the only way to finish the game is by hitting a double-1.
- MAXIMUM
- A score of 180
- MAXIMUM CHECK-OUT
- A score of 170 to end a game. treble-20, treble-20, inner bull
- MIDDLE FOR MIDDLE
- See "DIDDLE FOR THE MIDDLE".
- MONGER
- A person who deliberately scores many more points than needed to win the
game cricket game not 501.
- MUGS AWAY
- Loser of the previous game goes first in the next game.
-
N
- NAIL
- Another word for 1. See "Bucket of Nails" and "Bag of Nails".
- Terms DARTER
- When a player completes a game of 501 in the minimum
required Terms-darts. This is a very rare event. There is usually a cash prize
for professionals throwing a televised Terms-darter.
- NOT OLD
- A score of 37 (usually by hitting a 20, a 5 and a 12). The phrase is
believed to have its origins in a Monty Python sketch.
-
O
- OCHE
- The line you stand behind and throw the darts from.
(pronounced 'Hockey')
- OUT FOR BULL
- The out scoring area of the centre bullseye- score
of 25.
-
-
P
- PERFECT GAME
- See Terms DARTER
- PERFECT SCORE
- When a player scores a maximum 180 points in one throw of three darts.
- PERFECT FINISH
- When a player finishes a game with a maximum score of 170. This must be
done by scoring treble 20, treble 20, double bull, with only three darts. This
is considerably more difficult than hitting a perfect score as the player must
break focus to change targets and it can only be done if the player has an
exact score of 170 remaining.
-
- POINTS
- The point of the dart, steel tipped or plastic.
-
Q
R
- ROBIN HOOD
- When you throw a dart into the shaft of another.
- ROUND OF Terms
- Throwing three triples in one turn in Cricket.
- ROUTE 66
- Scoring 66 points in a throw.
- ROUND THE CLOCK
- Any of a number of game variants where players compete to be the first to
hit all the segments on the board in an agreed order (usually numerical),
finishing with the outer bull followed by the bull. In some versions hitting a
double entitles the player to skip the next number, with a treble entitling
the player to skip two numbers. Also commonly played by single players as a
form of practice.
-
S
- SHAFT /STEM
- The part of a dart behind the barrel when the flights are mounted.
- SHANGHAI
- A score of a single, double and triple in the same number. "Shanghai"
sometimes refers to a checkout of 120 (single, treble and double 20). In some
games this is an automatic win i.e in a game of Shanghai.
-
- SHOOTER
- American terms for dart thrower
- SHUT OUT
- When you lose a game without ever scoring in it.
- SINGLE BULL
- On dartboards configured with a bullseye consisting of two concentric
circles, the outer circle is commonly green and worth 25 and the inner circle
is commonly red and worth 50 points. Hitting the outermost ring of this type
of bullseye is a "SINGLE-BULL". (See also: "BULLSEYE")
- SLOP /SLOPPY DARTS
- Darts that score, but not where you wanted them. (See also: "SPLASH")
- SPIDER or WEB
- The dartboard wire assembly which forms the beds
- SPLASH
- Darts that score, but not where you wanted them. (See also: "SLOP")
-
- SPLITTING THE 11
- Throwing a dart between
the digits of the 11 on the number ring. (Split double 1!)
- STACKER
- Dart landing on top and touching
a previous dart thrown forming a stacked effect.
-
- STICKS
- The darts themselves.
-
- STRAIGHT IN / SINGLE IN / STRAIGHT OFF
- A game that requires no special shot to begin scoring.
-
- STRAIGHT OUT / SINGLE OUT
- Ending a game of '01 without having to hit a double, but hitting the
required i.e. ten required 10 hit not necessarily double 5
- STRIKING OIL
- Hitting a double bull when 'diddling for the middle' - comes from the
black centre of some modern dart boards.
-
T
- THREE IN A BED
- Three darts in the same number.
- THROW LINE
- The line you stand behind and throw the darts from
also known as the 'Oche' Line / Toe Line.
- TOE LINE
- The line you stand behind and throw the darts from
also known as the 'Oche' Line / Throw Line.
- TON
- A score of 100 in a game of x01.
-
- TON PLUS
- Scoring 100+ points in a throw (Ton 40 would be 140
points)
-
- TOPS
- The double 20 bed. As in "he wants tops for the match".
- TRIPLE/TREBLE
- The thin inner ring of the board, it usually counts for three times the
number hit.
-
- TROMBONES
- Scoring 76 points in a throw.
-
- TWO & SIX
- Scoring 26 points in a throw
(Old English money term)
-
- TWO FAT LADIES
- Scoring 88 points in a
throw.
-
-
U
- UNDER STACKER
- Dart landing underneath and
touching a previous dart thrown forming an 'under stacking' effect.
-
- UPSTAIRS
- The upper portion of the board, usually in reference to the 20s.
V
W
- WEB
- The dartboard wire assembly which forms the beds
-
- WET FEET (or PADDLING)
- Having one or both feet across the throwing line.
-
- WHITE HORSE
- Scoring three virgin (untouched) triples in Cricket.
- WIRE
- Darts that just miss where you aimed but on the
wire.
- WOODY
- Dart lands outside the scoring area.
-
X
- X
- Used to signify A double i.e. x1 out.
-
Y
Z
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